Fusion 360 ←
Important Concepts/Tips
Make a new Component for every discrete Part
Parameters for everything!
Constraints before dimensions
Keep manufacturing in mind
Draw everything you can (Screws, Cables, etc.)
Learn to use first
- Sketches (especially with constraints)
- Extrude (From/ To Object, Offset)
- Revolve
- Pattern
- Mirror
- Combine (Cut, Merge, Intersect)
- Joint
- Constrain Components
- Fillet
- Chamfer
- Offset Face to add tolerances
Try to avoid
- Delete
- Project
- Too many sketches
- Rib, Web, Emboss
- Split Body
Do not use
- Hole
- Move
- Simple Bodies (Box, Cylinder, Sphere, etc.)
- Scale
Specialty tools that are good to know
Intersect Projection (Cross-section)
Slot tool
3-Point Rectangle (for quick Rectangles on an angle)
Align (mostly for Fabrication)